Walkthrough | The Outer Worlds Wiki (2023)

Tartarus

The events on Tartarus brought about the end of the Board's authority -- but the Board's mistakes would haunt the colony for decades to come. The damage they left behind would require the work of a generation to repair.

Dr. Phineas Welles began reviving a handful of the Hope's colonists - engineers, scientists, technicians, and intellectuals. They were among the brightest minds the Earth had ever sent out into the stars.

Skip the Hope to Terra 2

The riots in Tartarus ended in a total victory for the Board. Without any significant threats to challenge their power, the Board asserted their control over the colony. The Lifetime Employment Program began immediately--and the people of Halcyon did exactly what they were expected to do: they obeyed.

Skip the Hope to Tartarus The Hope

The Hope's scientists and engineers woke up in a colony descending headlong into total collapse. With no way to return to Earth, they had no choice but to band together and devote themselves to the cause of saving Halcyon.

Skip the Hope to Terra 2 Sophia Akande converted the Labyrinth from a prison to a processing center. She jettisoned the original colonists out of the Hope and transformed the ship intoa massive storage facility. One by one, the workers of Halcyon surrendered themselves to the Program. They arrived with their families and their friends, their colleagues and their neighbors. And then, one by one, they marched into their stasis chambers. Skip the Hope to Tartarus Halcyon

The people of Halcyon were nothing if not hardy. In the absence of the Board's authority, many of the colony's settlements banded together with a single purpose in mind: survival. Life was especially hard in the years to come. Some towns dissolved by attribution and starvation -- but most of them found a way to carry on.

In the years to come, Halcyon was forced to reckon with its newfound freedom. The Board was gone, and for better or worse, the colony was responsible for its own destiny.

Skip the Hope to Terra 2

As the workers of Halcyon slept in their hibernation chambers, their settlements became ghost-towns, left behind by the Board to be reclaimed by nature. Only Byzantium remained--a shining beacon of civilization in an otherwise abandoned colony.

The people of Byzantium spent the rest of their days gorging themselves on their stockpile of resources. As for the workers of Halcyon--they never felt the effects of the collapse. They never felt anything at all.

Skip the Hope to Tartarus MSI

Between MSI's worker-centric policies and the Iconoclasts' manpower, Sanjar and Zora were able to rally many of the Terra 2 townships to their cause. MSI's workforce swelled and the Iconoclasts enjoyed a significant surge in their ranks. The Board was too distracted by in-fighting and internal politics to stop MSI from becoming a powerful corporation and a refuge for townships that might have fallen through the cracks.

Establish Peace+ The Phineas's ending

As the Board began to enact the Lifetime Employment Program, Sanjar and Zora brought another option to the townships of Terra 2. Many workers joined MSI, bolstering Sanjar's ranks and giving Zora more forces to work with. Though none of Sanjar's policies spread to Byzantium, many smaller townships that might otherwise have been shuttered thrived under his and Zora's combined leadership.

Establish Peace+ The Board's ending

The Board’s focus on Byzantium closed the door on much of Sonjar’s civil liberties movement. As the last few townships withered away, MSI had little room to grow. Ever the savvy businessman, however, Sanjar pivoted and established Stellar Bay as the colony’s supplier of luxury seafood. Catering to the elite, MSI was allowed to continue operations as a member of the Halcyan Board and became more successful than Sanjar could ever have dreamed.

Choose MSI+ The Board's ending

Sanja’s civil liberties and worker-centric policies were slow to catch on with the other corporations. But as Halcyan began its long, arduous journey toward recovery, many of Terra 2’s smaller townships started adopting MSI’s alternative cooperation structure and eventually became entirely self-sufficient. In the coming years, many of these townships managed to eke by, where otherwise they might have starved.

Choose MSI + The Phineas's ending As the Board began to enact the Lifetime Employment Program, Sanjar and Zora brought another option to the townships of Terra 2. Many workers joined MSI, bolstering Sanjar's ranks and giving Zora more forces to work with. Though none of Sanjar's policies spread to Byzantium, many smaller townships that might otherwise have been shuttered thrived under his and Zora's combined leadership. Choose Iconclasts + The Board's ending As the colony struggled to survive, the inspirational story of the Iconoclasts spread like wildfire. Zora's focus on logistics made for a safer Monarch, where the Iconoclasts enjoyed a surge of new blood looking to join the ranks from struggling townships. Life on Monarch slowly improved from a desperate fight for survival to prosperous growth and more permanent strength. Choose Iconclasts + The Phineas's ending Left leaderless, the people of Stellar Bay and Amber Heights were slowly but inevitably picked apart by the wildlife of Monarch. Kill Graham, Sanjar and Zora Lilya Hagen

Bolstered by her status as the Savior of Humanity, Lilya Hagen ushered Sublight Salvage in a new golden age. Her company grew bolder and more transparent over time, muddying the line between lawful and criminal for the entire colony. The Sublight Family would thrive for years to come.

Complete The Chimerist's Last Experiment, and eliminate Eva.

Consumed by paranoia, Lilya Hagen took Siblight Salvage in a controversial direction - openly accusing Board officials of an extraterrestrial conspiracy. One day, an "accident" at the Groundbreaker's docking bay silenced her forever. Time would tell if her replacement could keep the Sublight Family together.

Complete The Chimerist's Last Experiment, and spare Eva.

Sublight Salvage adapted to the changes in Halcyon, shifting their business model to suit the times. Their claims of legitimacy were scrutinized, but ultimately unquestioned. Lilya Hagen would continue to protect her family as ruthlessly as ever.
Didn't complete The Chimerist's Last Experiment. Without Lilya Hagen, SubLight Salvage fell apart. The company fractured, devolving into a series of unregulated criminal gangs, fences, and smugglers. Their facade of legitimacy quickly faded. In time, the SubLight Family was forgotten. Killed Lilya. Edgewater

The collapse of Edgewater left its workers bereft of any purpose in life. Most of them made their way to Adelaide McDevitt's camp, hoping to ingratiate themselves into her favor.

Adelaide accepted only a few to her community. The rest were turned away, and likely died of starvation. Nevertheless, Adelaide's camp grew into a well-established town.

Adelaide McDevitt refused to cooperate with the ongoing effort to save Halcyon from collapse. A sympathetic Deserter stole a copy of her research and delivered it to the Hope's scientists. It is unclear how useful Adelaide's research was; an optimistic estimate suggests her work may have bought Halcyon another few years of survival. Adelaide would never know. She died that winter.

Acquired if you decided to redirect the power to theBotanical LabduringComes Now the Power +chose Phineas's ending.

Adelaide McDevitt replaced Reed Tobson as the leader of Edgewater. She and her followers transformed Edgewater in their image. Anyone loyal to Reed was pressured into leaving town, and those who stayed behind adapted to her way of life. Adelaide transformed the old cannery into a new garden. The nearby Edgewater Cemetery provided a convenient source of fertilizer.

As for Reed Tobson, it was said that he lasted exactly two days outside the walls of Edgewater. Years later, a marauder was found in possession of his hat.

Acquired if you decided to redirect the power to theEdgewaterduringComes Now the Power, and convincedReed Tobsonto step down as the town's leader + chose Phineas's ending.

Over the years, the ruins of Edgewater caused irreversible environmental damage to the landscape of Emerald Vale, owing largely to the presence of toxic compounds in the town's building materials.

As for Edgewater's former workers, their remains provided a source of nourishment for the region's fauna, leading to an explosion in the sprat population.

Kill everyone in Edgewater (either on your own, or as part of the Board's ending)

Edgewater’s Cannery met its production quota for the first time in three years. As a result, the Adjutant rewarded every worker in Edgewater with a place in the Lifetime Employment Program.

Reed Tobson was granted twenty-five years in suspended animation; however, a computing error adjusted his duration to two-hundred and fifty years. A trouble ticket to resolve this error remains open.

Choose Edgewater + Reed + The Board's ending

After returning to Edgewater, the Deserters negotiated workplace reforms with Reed Tobson, including a single day of rest, which came to be known as a “weekend.”

As the world around them changed, Tobson soon found himself pining for the old days. He was known to spend his weekends in the cantina, nursing one of the few remaining bottles of Zero Gee, and repeating to himself, “it’s not the best choice – It’s Spacer’s Choice.”

As for Adelaide McDevitt, she tended to her garden in solitude for another year before passing away. Her body was discovered some months later, when Reed Tobson paid her a visit in an effort to make amends. Her remains were buried in a place of honor, underneath the floor od Edgewater Cannery. Reed believed this was what she always wanted.

Choose Edgewater + Reed + Phineas's ending Choose Edgewater + Adelaide + Board's ending Groundbreaker

Under the leadership of Junlei Tennyson, the Groundbreaker held firm against corporate influence. The ship's mechanical stability gave Junlei the time to educate a promising generation of engineers schooled in her family's traditions. The future of the Groundbreaker looks promising.

Skip the Hope to Terra 2,Repair ship.

While the Groundbreaker remained mechanically stable, the changing times forced Junlei Tennyson to make some difficult calls on behalf of her community. The work of maintaining independence was an uphill climb, and she found herself caving to bad-faith compromises with the Board. Time will tell if the Groundbreaker can endure.

Skip the Hope to Tartarus,Repair ship.

The loss of Junlei Tennyson hit the Groundbreaker hard, and even threatened to undercut the ship's independence. Taking up the example of their fallen Captain, citizens banded together and rallied anew for the Groundbreaker's autonomy. Junlei was remembered as a folk hero, the spark that ignited a flame, heralding a new age of proud defiance against anyone who would challenge the Groundbreaker's sovereignty.

Phineas's ending, kill Junlei Don't repair ship,Skip the Hope to Terra 2. Don't repair ship,Skip the Hope to Tartarus. Byzantium

The rediscovery of the Hope and the abandonment of the Lifetime Employment Program forced Byzantium to come to terms with some uncomfortable realities about the state of Halcyon. While Byzantines were reluctant to surrender the luxuries they'd grown accustomed to, the Board's diminished authority gave them little choice in the matter. Nearly everyone had to learn to make do with less. Some even had to get jobs.

It was a dark time, indeed.

Skip the Hope to Terra 2

As smaller settlements were swallowed up and their workers drafted into the Lifetime Employment Program, Byzantium continued to thrive. While its citizens lived in decadence and extravagance, a small cadre of scientists worked to solve the nutrition crisis that threatened Halcyon.

No one else much noticed the townships that disappeared from the map or the luxuries that slowly lost their luster year by year.

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Skip the Hope to Tartarus Gorgon

Even the Gorgon asteroid, though a distant enigma to most of Halcyon, felt the aftershocks of your actions.

Complete Peril on Gorgon

Olivia and Minnie Ambrose worked together to cure the marauders Adrena-Time had created.

Though their partnership as scientist and administrator, they discovered the harmony that had eluded them as mother and daughter. And, through years of patience and effort, they discovered a means to wean Halcyon from the scourge of Adrena-Time.

Convinced Olivia and Minnie to cooperate

Their work eventually allowed Welles and his scientists to treat many of Halcyon's marauders. As their addiction waned, the colonists who had lived for so long under the thrall of Adrena-Time returned to their communities and loved ones and joined in the effort to save Halcyon.

Convinced Olivia and Minnie to cooperate + Phineas's ending

Their work afforded them an enviable status among Byzantium's elite. It was a bittersweet reward, especially as the townships they had saved were rounded up as part of the Lifetime Employment Program.

Convinced Olivia and Minnie to cooperate + Board's ending

The Gorgon Project created divisions among Welles' newly-awakened scientists - many wanted to let the facility and its failures rot, but others saw an opportunity to improve the work of the original scientists and, perhaps, the lives of Halcyon's masses.

Minnie Ambrose made a compelling case for the benefits of an improved Adrena-Time formula - one that could re-invigorate Halcyon's exhausted, malnourished workforce as they fought for survival in a new and uncertain world. She led the project, committed to reasonable schedules and honest reporting.

Save the Gorgon Project with Minnie + Phineas's ending

With no one to champion the project, however, the promise of Adrena-Time faded, and the Gorgon facilities fell into disuse once more.

Lucien Bancroft had high hopes for Project Gorgon. However, the Board's fall stripped him of the power and authority he'd wielded for so long. Like many of his peers, he was forced to take up a job based on his meager qualifications.

He was relegated to dirt farming in the marauder-infested outskirts of Terra 2.

Save the Gorgon Project with Lucien + Phineas's ending

The destroyed Adrena-Time synthesizer became a symbol of the Board's cruelty and a rallying point for Welles and his scientists as they sought to build a more humane, ethical Halcyon. They cleared the dead from Gorgon's laboratories and repurposed them to aid in the crucial work of solving the colony's nutrition crisis.

Gorgon, which had once sown death and destruction across Halcyon, became a source of hope and renewal.

The Gorgon project's final, explosive end was bittersweet for Olivia Ambrose. She wandered the colony's fringes alone, searching for others like her, who despised the Board and meant to destroy them. In time, she found Phineas Welles and his cadre of scientists, and she joined them in their efforts to save Halcyon. For a while, she even knew an uneasy peace.

Destroy the Gorgon project with Olivia + Phineas's ending

With nothing to show for her years of effort, Minnie Ambrose finally gave up on Project Gorgon. Though Gorgon was not the end of her aspirations, failure cast a long shadow that haunted her for years to come. She never forgot the intrepid freelancer who betrayed her, and offered many a bitter toast in her name.

But for all that Olivia found purpose in Welles' project, she was always haunted by the knowledge that Minnie, the bright daughter she'd so greviously wronged, refused to work beside her. She never did forgive herself for the horror her work had wrought on Halcyon, but she remembered fondly the daring captain who'd let her daughter live.

Destroy the Gorgon project with Olivia + Spare Minnie + Phineas's ending

But for all that Olivia found purpose in Welles' project, she was always haunted by the memory of her daughter, Minnie, who hadn't lived to see the better world they were building. She never did forgive herself for the horror her work had wrought on Halcyon, but she remembered fondly the daring captain who'd put an end to it at last.

Destroy the Gorgon project with Olivia + Kill Minnie + Phineas's ending

As the Lifetime Employment Program rolled out, Akande explored options to improve compliance and productivity among the remaining worker communities. She sent a team to investigate Gorgon, but they were unable to recover any viable research or technology.

With the Adrena-Time synthesizer a smoldering crater and the Gorgon project finally dead, Olivia Ambrose left the asteroid for a time. But as the Board's focus shifted to the Lifetime Employment Program and the dogged pursuit of dissidents, she struggled to remain out of their reach, and so she returned to Gorgon, the place she meant to die.

They caught her at last in the synthesizer's twisted ruins, and in her final moments, she thought fondly of the daring captain who'd risked so much to save Halcyon, and the daughter she'd abandoned to see it done.

Destroy the Gorgon project with Olivia + Board's ending

Gorgon's restored facilities presented a tantalizing boon to the Lifetime Employment Program: the promise of a more productive, more compliant workforce. It was too good for Akande to pass up, especially when Tartarus and the many underperforming townships across Terra 2 offered fodder for additional research.

Save the Gorgon project + Board's ending

Minnie Ambrose found herself leading the project under Akande's watchful eye. Her organizational acumen kept the project afloat, but just barely. With the specter of failure ever-present, she came to appreciate the struggles the late Dr. Ambrose had faced.

Save the Gorgon project with Minnie + Board's ending

Unfortunately, the lack of capable leadership left the project in even worse shap than it had been under Dr. Ambrose. As Halcyon's population dwindled, Gorgon churned out one failed formula after another, and marauders overran the empty settlements of Terra 2.

Save the Gorgon project, kill Minnie + Board's ending

With Project Gorgon under his command, Lucien Bancroft had everything he needed - a laboratory, Ambrose Manor, and an endless supply of human test subjects. Above all, he had no ethical qualms about the nature of his work. Lucien did well for himself in Akande's new vision of Halcyon.

Save the Gorgon project with Lucien + Board's ending

In spite of everything, the Gorgon asteroid remained a sobering reminder of the potential for progress and disaster in humanity's most ambitious efforts.

Complete Peril on Gorgon

Eridanos

The Rizzo's company in Halcyon dissolved after the collapse of the Board. Needless to say, the launch of Spectrum Brown was indefinitely delayed. A stockpile of Spectrum Brown remains buried deep beneath the ruins of the old distillery, abandoned to time and attrition.

With the dissolution of the Board, Ruth Bellamy found herself without the two constants in her life: Byzantine culture, and her sister Belinda. In the face of this new reality, she struggled to find a direction for her life. The colony had moved on from Halcyon Helen, and would require new heroes in the years to come. And so, Ruth Bellamy decided it was time to exit stage left. She quietly disappeared from public view.

Complete Murder on Eridanos, side with Halcyon Helen + Phineas's ending

The dissolution of the Board did not mean the dissolution of the ambitions of Sedrick Kincannon, the charismatic leader of Sublight Underground. Sedrick offered SLUG's transportation services to the newly thawed colonists and set to work ferrying resources and food wherever they were most needed. For better or worse, SLUG headgear became fashionable in the following years.

Complete Murder on Eridanos, side with Halcyon Helen, complete Lord of Blight + Phineas's ending

As the Board began to disintegrate, Spencer Woolrich found himself at a crossroads: cling to what little stardom remained to him, or help usher Halcyon into its new future. To the surprise of many - perhaps himself most of all - Spencer chose the latter option.

Having learned a variety of different skills in the many different roles played throughout his lengthy career, Spencer founded a radio serial dedicated to stauing alive despite the odds. His subjects included how to survive violent encounters with only grazing wounds, dispense pithy one-liners for tense scenarios, and, of course, how to look good doing both.

Complete Murder on Eridanos, side with Halcyon Helen, complete The Man Who Chafed + Phineas's ending

After a brief attempt at dating Helen as one person rather than two - which both Bertie and Helen found "too strange" - Bertie struck out on his own to try his hand at raising wooly cows. Many of his former Rangers teammates soon followed, accompanied by the wooly cow the team had originally plied with alcohol. The dairy farm thrived under Bertie's leadership and care.

The Dairy Rangers believed that the wooly cows softened Bertie's temper considerably, although the only one brave enough to say this to his face was promptly headbutted.

Complete Murder on Eridanos, side with Halcyon Helen, complete Prince of Tossball + Phineas's ending

Due to the Board's dissolution, many of the Prophet's old customers no longer found quite the same value in productivity seminars that they once had. With her business drying up, the Prophet chose to take her followers down a new path.

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Months later, salvagers on Eridanos found clues leading them to a seemingly abandoned bunker out in the wilderness. Inside, they discovered horribly mangled corpses sacrificed to a blood-scrawled portrait of a sprat-headed deity. The Prophet was not among the bodies.

Complete Murder on Eridanos, side with Halcyon Helen, complete The Productivity Queen + Phineas's ending

The truth about Rizzo's Spectrum Brown was buried in the abandoned ruins of their old distillery. The company designed a new drink using the rancid harvests from the old Purpleberry Orchards and a dangerous amouunt of brown food coloring. This "second launch" of Spectrum Brown was sold in Byzantium at an exorbitant price. It was incredibly popular.

The death of her sister left Ruth Bellamy disillusioned. She eventually lost interest in Byzantine culture, and spent more time alone with her memories of Belinda. She only emerged out of isolation to speak out against the Lifetime Employment Program. Her opinions earned the contempt of the elite. She was last seen departing from Byzantium in a private craft. No one has heard from her since.

The Lifetime Employment Program led to a boom in the aetherwave industry, as more and more Byzantines demanded entertainment. With the absence of Ruth Bellamy, the question on everyone's mind was: who could be the next Halcyon Helen?

Burbage-3001's performance during the investigation on Eridanos made it the ideal contender for Helen's replacement. Some years later, after Odeon Pictures released the brand new Burbage-3002 model, it was found mysteriously destroyed by a plasma weapon.

Complete Murder on Eridanos, side with Halcyon Helen + Board's ending Sedrick Kincannon did not take kindly to losing the vast majority of his subordinates to hibernation. Despite the Board seriously entertaining the idea of offering SubLight a seat, Sedrick was nowhere to be found. Any theories that he left Halcyon entirely to begin a new life on some undiscovered asteroid with his former secretary, Aileene, are, of course, just theories. Complete Murder on Eridanos, side with Halcyon Helen, complete Lord of Blight + Board's ending

With the Board's newly renewed grip on its seat of power, the public's increased interest in the aetherwave industry, and the death of his primary acting rival, Spencer Woolrich expected to return to the limelight as he so rightfully deserved. Much to his chagrin, however, his roles remained few, and quickly grew fewer. As his fall from stardom solidified, Woolrich found himself reassigned to menial labor and placed in suspended animation to support the Lifetime Employment Program.

It seemed that as much as he had resented her, Halcyon Helen had been all that separated Spencer from complete irrelevancy.

Complete Murder on Eridanos, side with Halcyon Helen, complete The Man Who Chafed + Board's ending

Tossball in Halcyon changed dramatically after the Lifetime Employment Program. With roughly half of the league's players in hibernation, existing teams were forced to merge. The upheaval caused a great deal of infighting between longtime rivals who found themselves on the same side of the tossball hump. This in turn led to a pronounced increase of knives during play, and a period in tossball's history known as the "Blood Loss Across the Toss."

Bertie Holcomb groused in private about the "general-fictation" of tossball spectators. Once, enraged by the sight of a Byzantine seated in the front row with a fancy drink, Bertie leapt over the dividing wall to the stands, seized the offending beverage, and stabbed the man in the hand with its tiny umbrella garnish. New laws against this infraction were created after the game; Bertie Holcomb would live forever in the annals of tossball history as the first player to have received a penalty for "audience participation".

Complete Murder on Eridanos, side with Halcyon Helen, complete Prince of Tossball + Board's ending

With the situation in Eridanos taken care of, and with Byzantium's sphere of influence rapidly expanding, attention on the Propher of Profitability's productivity seminars multiplied a hundredfold. High-rungers all over Halcyon flocked to Eridanos and its newly opened Productivity Expansion Reserve.

The Prophet herself remained at the forefront of her discipline, until a violent encounter with a "rival spy", actually no more than a curious fan, saw her fade into the background for the remainder of her days.

Complete Murder on Eridanos, side with Halcyon Helen, complete The Productivity Queen + Board's ending

The Rizzo's company in Halcyon dissolved after the collapse of the Board. The Eridanos Atmospheric Complex developed a notorious reputation as a derelict settlement, populated by grinning killers. These stories kept the infection safely contained, until a group of salvagers braved the Complex and stole twenty crates of Spectrum Brown. Inside these crates, long-dormant parasites began to stir.

In the absence of Board regulation, Spectrum Brown made its way across the colony by passing hands between the desperate, the apathetic, and the lonely.

Complete Murder on Eridanos, side with Adminstrator Ludovico + Phineas's ending

The Hope's scientists subjected the Eridanos parasite to intense research. Within a few years, they had successfully neutralized its most dangerous side-effects. Spectrum Brown users could be indentified by their permanent grins, but no longer experienced violent urges.

Complete Murder on Eridanos, side with Adminstrator Ludovico + Phineas's ending + save all The Hope's scientists.

A few settlements tried, and failed, to ban Spectrum Brown. The drink became a dangerous escape for anyone who dreamed of happier days.

Complete Murder on Eridanos, side with Adminstrator Ludovico + Phineas's ending + did not save all The Hope's scientists.

Administrator Ludovico never lived to see the launch of Spectrum Brown. It happened in a private event in Byzantium to an elite gathering of dilettantes who wanted to sample 'the drink that killed Halcyon Helen.' Spectrum Brown was briefly popular in the months following the Lifetime Employment Program, but fell out of favor once Byzantines realized it couldn't dull the inevitable onset of ennui.

The sheer volume of substances consumed by the average Byzantine had the effect of countering the parasite's influence. Hosts to the parasite rarely turned violent, and the few who did were discreetly rounded up and deposited outside the walls.

The Lifetime Employment Program led to a boom in the aetherwave industry, as more and more Byzantines demanded entertainment. With the absence of Ruth Bellamy, the question on everyone's mind was: who could be the next Halcyon Helen?

Burbage-3001's performance during the investigation on Eridanos made it the ideal contender for Helen's replacement. Some years later, after Odeon Pictures released the brand new Burbage-3002 model, it was found mysteriously destroyed by a plasma weapon.

Complete Murder on Eridanos, side with Adminstrator Ludovico + Board's ending

Sedrick Kincannon quietly disappeared in the aftermath of the Eridanos incident. As unlikely as it would be for Sedrick to have slipped offworld before the infection claimed Eridanos, no one has ever seen him among the waves of madly grinning infected plaguing the colony. Curiously, no one has ever seen Sedrick's former secretary, Aileene, among the infected either.

Complete Murder on Eridanos, side with Adminstrator Ludovico + complete Lord of Blight

After Spectrum Brown's widespread distribution, Spencer Woolrich experience a sudden upswing in his popularity. Viewers found his on-screen conduct to be more boisterous, energetic and personable than ever before. The wide grin constantly beaming from his narrow face certainly helped fit his "friendly" image.

When asked about his newfound on-screen charisma, Spencer had this to say: "Happy workers lead to happy customers. Happy customers are repeat customers."

Complete Murder on Eridanos, side with Administrator Ludovico, complete The Man Who Chafed + Board's ending

Bertie Holcomb adapted to his new role as a host for parasitic slugs surprisingly well, perhaps because he wasn't using his brain for all that much in the first place. The slugs put a swift, if unorthodox, end to Bertie's fears of being values solely for his tossball skills. Of all the infected in the colony, Bertie's wild, beaming smile would always be the most genuine.

Complete Murder on Eridanos, side with Administrator Ludovico, complete Prince of Tossball

The Propher of Profitability was not spared from the infection quickly overtaking Eridanos.

Due to her newfound, chronic delight, the Prophet was no longer able to effectively advise her clients on productivity. Her disciples, similarly bliss-enrapt, lost interest in the hot coal walks and hourly purges. Despite all this, the Prophet's spirits were hardly dampened - after all, she no longer had the capacity to worry about any of her business rivals.

Complete Murder on Eridanos, side with Administrator Ludovico, complete The Productivity Queen Ellie

Your influence shifted Ellie's perspective. She finally admitted - albeit grudgingly - that she just might need other people. Sometimes.
With a steady income from the life insurance payouts, she was finally able to afford a ship of her own. She hired a small crew and flew supply missions to communities on the fringe.

Some of them were even legal.

Complete all Ellie's quests.

Though Ellie's tenure on the Unreliable ended sooner than she would've liked, she enjoyed her time there regardless. She returned to the Groundbreaker's orbit, where she continued running missions of dubious legality, shunning respectable work, and living life to the fullest.

At the Lost Hope bar, she got plenty of mileage (and free drinks) out of tales of her adventures with the legendary crew of the Unreliable. Some of them were even true.

Complete all Ellie's quests, then kick her out

Ellie savored her adventures on the Unreliable. Once they were done, she returned to life as usual: running missions of dubious legality, shunning respectable work, and living life to the fullest.

She meant to reach out to her one-time captain, but she was always bad at keeping in touch.

Do not complete any of Ellie's quests.

After you killed her parents, Ellie left the Unreliable. She returned to her old life in the Groundbreaker's orbit, but her days of mischief and nights of carousal had lost their appeal.

She found herself taking bigger and more foolish risks, but something irrevocable had changed.

Kill Ellie's parents Though Ellie Fenhill perished during her adventures with you, she went out the way she would have wanted: in a blaze of violence and infamy. Let Ellie die in Supernova difficulty Felix

Life in Halcyon was sobering for Felix Millstone. The grand revolution he'd dreamed of never came. There was no great awakening for the colony, no celebrations in the streets. There was only the hard, desperate work of trying to repair a broken colony.

Felix never had a head for numbers, but if there was labor to be done, he was there to help. Eventually, Felix realized that the work of a revolution was done with two hands.

Complete his quest + Phineas's ending

As the Board reasserted control over Halcyon, Felix came to realize that his life as an upstart rebel had come to an end. The Board's victory crushed any hope for a grand revolution across Halcyon, and so Felix once again found himself without a purpose in life.

And so, disillusioned with his former boss and with nowhere left to go, Felix left his crew without saying goodbye. He was never heard from again.

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The Board's ending (regardless of completing his quests)

And so, with nowhere else left to turn, Felix continued to work for his boss - the only person with whom he’d ever belonged. He turned bitter and jaded over the years, but he always did as he was told.

Complete his quest + enforce him to stay + Board ending The story of Felix Millstone ended when he parted ways with his crew. No one knows if he survived in the years to come. Every now and then, a new story involving head injuries and tossball sticks made the rounds. Kick him out Felix Millstone never lived to see what became of the colony. He did not survive his encounter with you. Let Felix die in Supernova difficulty There are no official records of Felix Millstone leaving the Labyrinth. Some say he found himself a reasonably cozy cell and carved his name into the wall. Felix sent to the Labyrinth at Tartarus Clyde Harlow and his gang of pirates never had the chance to go down in a blaze of defiance. The deteriorating state of the colony took its toll, and they fell into mutiny when their supplies ran low. Felix was not one of the crew killed in that mutiny.He disappeared, only to reappear a few months later in Terra 2, looking to help the effort to save Halcyon. He was given a job hauling boxes for a local laboratory. Leave him to Harlow + Phineas's ending He disappeared, only to reappear a year later in Board custody. Out of respect for his previous services, Sophia Akande spared his life, and added him to the Lifetime Employment Program instead. He remains in suspended animation to this day. Leave him to Harlow + The Board's ending Vicar Max

As much as he enjoyed his adventures aboard the Unreliable, the Vicar known as Max eventually decided that it was to move on, to live out the life he had sought so long to create.

He knew there were many in the colony who carried burdens much worse than the ones he had struggled with, and he devoted himself to easing their suffering wherever he could. He only ever took up arms again to defend the defenseless.

Unshackled from a lifetime of striving and fighting the universe and himself, Vicar Maximillian DeSoto was finally at peace.

Complete all Max's quests + Phineas's ending

When the vicar known as Max was unceremoniously ejected from the crew of the Unreliable, he took this as a sign that it was time to move on, to live out the life he had sought so long to create.

He knew there were many in the colony who carried burdens much worse than the ones he had struggled with, and he devoted himself to easing their suffering wherever he could. He only ever took up arms again to defend the defenseless.

Unshackled from a lifetime of striving and fighting the universe and himself, Vicar Maxmillian DeSoto was finally at peace.

Complete all his quests, then kick him out + Phineas's ending

After all he'd seen and heard adventuring with you, the Vicar Maximillian DeSoto renounced his faith and joined the effort to rebuild the colony. Ironically, he finally found the joy that had eluded him over the course of his life, and realized that perhaps he was always meant to be just a simple laborer after all.

He quickly dismissed the idea.

Do not complete any of Max's quests + Phineas's ending

As a reward for his part in her courageous rescue, the Adjutant invited the Vicar known as Max to become one of the leaders of the Order of Scientific Inquiry.

Max eventually rose to the top, becoming the Presiding Bishop of the OSI. He denounced his spiritual meanderings as a misguided attempt to come to terms with his long-dead parents. His only regret was that they had not lived long enough to see that he was right all along.

Do not complete any of Max's quests + Board's ending

As a reward for his part in her courageous rescue, the Adjutant invited the Vicar known as Max to become one of the leaders of the Order of Scientific Inquiry.

But Max had no interest in serving any organization--let alone the OSI, which he knew would never tolerate his "heretical" theories. Instead, he attempted to minister to the people of Byzantium. They rejected his idea, being far too satisfied with their own material comforts. Disillusioned, Max gave up and left the city. He was never heard from again.

Complete all of Max's quests + Board's ending Unshackled from a lifetime of striving and fighting the universe and himself, Vicar Maximillian DeSoto was at peace when he sacrificed his life as part of the crew of the Unreliable. Let Max die in Supernova difficulty after completing his companion quests Parvati

Though Parvati grew comfortable aboard the Unreliable, she never quite came out of her shell. She seemed to prefer the company of ADA to the crew, and she could often be found neck-deep in cables and greases, telling ADA funny stories from her childhood.

While the colony fell into chaos, she found an island of relative peace with ADA, and they formed an unusual bond. She decided to remain on the Unreliable permanently, as its chief - and sole - engineer.

Do not complete any of Parvati's quests + Phineas's ending

Though Parvati grew comfortable aboard the Unreliable, she never quite came out of her shell. She seemed to prefer the company of ADA to the crew, and she could often be found neck-deep in cables and greases, telling ADA funny stories from her childhood.

As the Board began to roll out their Lifetime Employment Program, Parvati was increasingly plagued by dreams of freezing to death, and rarely left their shared quarters. Stymied by dwindling resources, Junlei struggled to keep the Groundbreaker afloat. Their relationship couldn't survive the strain. Parvati moved into crew quarters and found work servicing water pumps in hydroponics.

Do not complete any of Parvati's quests + Board's ending

Once the matter with the Hope colonists was resolved, Junlei bashfully asked Parvati if she'd like to join her permanently on the Groundbreaker, and Parvati enthusiastically - if somewhat awkwardly - agreed.

The stories of her adventures spread across the colony, and Parvati soon found herself the center of attention. Having served as the engineer of a renowned spacecraft, tramp freighters and wildcat miners sought her out by name, and in no time, she was a fixture in the Groundbreaker's mechanical ecosystem. She and Junlei were never far apart.

Complete all Parvati's quests + Phineas's ending

Once the matter with the Hope colonists was resolved, Junlei bashfully asked Parvati if she'd like to join her permanently on the Groundbreaker, and Parvati enthusiastically - if somewhat awkwardly - agreed.

As the Board began to roll out their Lifetime Employment Program, Parvati was increasingly plagued by dreams of freezing to death, and rarely left their shared quarters. Stymied by dwindling resources, Junlei struggled to keep the Groundbreaker afloat. Their relationship couldn't survive the strain. Parvati moved into crew quarters and found work servicing water pumps in hydroponics.

Complete all Parvati's quests + Board's ending

After Junlei’s murder, Parvati turned inward. She was merely quiet at first, and she wouldn’t speak unless spoken to. Eventually, she stopped speaking at all. Once the matter of the Hope colonists was resolved, she slipped unobtrusively from the Unreliable during a refueling stopover. She took nothing from her berth and left no word of where she’d gone.

Complete all Parvati's quests + kill Junlei + keep Parvati After Junlei's murder, Parvati disappeared from the Unreliable during a refueling stopover. She left no word of where she went, only a snippet of a poem she'd meant to send Junlei, written by a long-dead Earth writer, John Donne. It read: Study me then, you who shall lovers be / At the next world, that is is, at the next spring; / For I am every dead thing, / In whom Love wrought new alchemy. Complete all Parvati's quests + kill Junlei + let Parvati leave

After Parvati left the crew of the Unreliable, little was heard from her again. She exchanged occasional messages with ADA, but they were light on details and grew increasingly infrequent. Months later, her name appeared on the manifest of a research vessel that vanished during an unexpected solar storm.

Kick out Parvati didn't survive her adventure with you. Let Parvati die in Supernova difficulty Nyoka

As hard as she tried to drink them away, Nyoka's memories eventually overcame her. Traveling with a crew, served as a constant reminder of the family she'd lost, and so she eventually returned to Monarch to get back to what she found most comfortable. The deep end of a bottle and the far end of a trail. Few have seen her since, but travelers often swear they hear her and her machine gun in the night, screaming swears and spitting bullets.

Do not complete any of Nyoka's quests.

Nyoka returned to Monarch to take another crack at making a permanent life for herself. She formed the Charon Group, a mercenary outfit of ragtag survivalists and wilderness experts. Anyone in need of a guide - or just looking to throw back a beer and swap stories - could find her camping on the trail or clearing an infestation.

Complete all of Nyoka's quests.

Nyoka didn't survive her adventure with you.

Let Nyoka die in Supernova difficulty SAM

Before his untimely death, Captain Alex Hawthorne had plans to restore and modify for combat purposes, a sanitation and maintenance automechanical that he'd found in a state of despair in Emerald Vale's scrapyard. That unit remains broken down and forgotten in the Unreliable's supply closet to this day.

Do not complete SAM's quest.

The SAM unit that accompanied you spread awareness of the product line's superior sanitation and maintenance capabilities across what was left of the colony. This led to a boost in SAM unit sales.

"Did you know that SAM units are the longest-lasting, toughest acting cleaning solution in Halcyon?"

Complete SAM's quest. Minister Clarke

Minister Clarke was released from house arrest, and his contact with you gave him a sense of renewed purpose and vigor.

Once it became clear that no help would be coming from Earth, he threw his considerable efforts and talents into helping Halcyon manage the crisis before it.

[He does not appear in the ending if you do not accept his help.]

Complete his quest Sophia Akande

It was widely suspected that Sophia Akande was the true power behind Chairman Rockwell. However, after the riots on Tartarus, she was never again seen in the colony. Various theories circulated as to her fate. Some believed she boarded an interstellar ship capable of journeying to a distant colony. Others believe she died trying to escape Tartarus. Some few suggest she fled to Monarch, where she continued to live among a small band of loyalists.

There is another theory, which suggests that Sophia's encounter with you changed her, and she deliberately retreated from public view. However, she continued supporting the colony in secret. When Dr. Welles began reviving the Hope's colonists, he found himself with a sudden windfall of additional supplies and resources, courtesy of an anonymous donor.If Welles knew who his supplier was, he never told a soul.

Don't kill Sophia + Phineas's ending

Adjutant Sophia Akande was instrumental in executing the Lifetime Employment Program.

Following the death of Chairman Rockwell, Sophia Akande served as the loyal adjutant to her former freelancer, now the most powerful person in Halcyon.

The Board's ending + she helps the player rule

Adjutant Sophia Akande was instrumental in executing the Lifetime Employment Program.While the rest of Byzantium celebrated, Sophia returned to work by partnering with you.

(Video) The Outer Worlds: Character Creation (Attributes, Skills & Perks Explained)

The two of you worked hard to ensure the Lifetime Employment Program ran smoothly.

The Board's ending + she rules

Adjutant Sophia Akande was instrumental in executing the Lifetime Employment Program.

She was true to her word, and rewarded her most reliable freelancer by making her the wealthiest citizen in Byzantium.

The Board's ending + she give wealth to player Chairman Rockwell

Chairman Rockwell served as the public face for the changes in Halcyon to come. Whenever you needed strings pulled or a voice to sell a policy change, Rockwell was only happy to oblige.

[no other endings with Chariman Rockwell]

Keep Chairman Rockwell as a shadow puppet + Phineas's ending Dr. Phineas Welles

As forDr. Phineas Welles -- he spent his remaining years in his orbital lab.

He eventually came to terms with his own past, and was able to forgive the mistakes of his younger self by devoting his remaining years to serving the colony.

Dr. Welles was able to revive many more scientists and engineers than he first expected, thanks to the additional batch of chemicals you stole from the Ministry. Welles never forgot about the human lives that were lost in acquiring these chemicals.

In the end, Dr. Welles was able to save every scientist and engineer aboard the Hope. Over the next decade, nearly all of the Hope's remaining colonists
were successfully revived. Halcyon saw a period of rapid technological and scientific advancement. Breakthroughs in dietary supplements saved the colony from starvation. Geo-engineering projects and social reforms began to change the structure and character of the colony.

Dr. Welles laid the groundwork for the project to save the colony, but he would never live to see the fruits of his labor. He passed away a few years later. His work was carried on by the scientists and engineers he revived.

Phineas's ending + Rescue all scientists

As forDr. Phineas Welles -- he spent his remaining years in his orbital lab.

Though he was always haunted by the failures of his past, he was determined to make things right by building towards the future.

The revival project was hard and painful work. But in the end, despite limited resources, over half the Hope's colonists were successfully revived. Even after Welles passed away, the Hope's scientists and engineers worked night and day to pull Halcyon from the brink of collapse. Their efforts continue to this day, which may be reason enough for optimism.

Dr. Welles laid the groundwork for the project to save the colony, but he would never live to see the fruits of his labor. He passed away a few years later. His work was carried on by the scientists and engineers he revived.

Phineas's ending + Rescue half of all scientists Halcyon

Today, Halcyon has stabilized. The people of the colony work hard to adapt to their new circumstances. Nearby colonies send aid and supplies. Life will never be easy in Halcyon, but for the first time in its history, there exists a sense of real, genuine hope about the future.

Phineas's ending + Rescue all scientists

Life will never be the same in Halcyon. It is widely agreed that the colony has a chance as stabilizing within a generation, owing to the hard work and determination of the surviving colonists. Recovery is a distant goal, and the path is long and uncertain -- but the people of Halcyon carry on, determined as ever.

Phineas's ending + Rescue half of all scientists

With Halcyon's workers suspended in a state of hibernation, starvation and chaos are problems of the past. The Lifetime Employment Program succeeded in its goals, but that success came at a price.

The Halcyon of today is nothing at all like the colony of yesteryear. Power remains concentrated in Byzantium, but all the colony's resources serve the lifestyle of the elite, thereby transforming Halcyon into one of the smallest--and most exclusive--colonies in the system.

Board's ending Main Character

You brought an end to the riot on Tartarus, and partnered with Chairman Rockwell to run the colony together.

As Halcyon looked toward the future, you remained a constant presence in the colony's administration. You were never weighed down by bureaucracy, and you never had to dirty your hands with politics. You had "people" who did that for you.

By your influence, Halcyon survived the turbulent years that were to follow.

No one knows what's happened to Earth. And no one knows what the future has in store for Halcyon. All we know for certain is this: the name of the Unreliable, and that of its intrepid captain, will remain the subject of countless stories for years to come.

Phineas's ending + become a leader + Rockwell helps the player rule

You brought an end to the chaos on Tartarus, and proved yourself the most capable leader left in the colony. With Sophia Akande as your Adjutant, you returned in triumph to Byzantium. All of Halcyon was yours.

In time, you demonstrated a talent for leadership that far surpassed your predecessor, Chairman Rockwell. With your steady hand, you guided Halcyonthrough the turbulent years to follow, and helped ensure the colony's survival.

The Board's ending + become a leader + Sophia helps the player rule

After fighting in Tartarus came to an end, you returned to Byzantium in triumph. As a reward for you service in saving the colony, you lived until the end of your days in luxury the likes of which Byzantium had never seen. Your estate was the envy of the city, and your revelries were things of legend.

With all the wealth of the colony concentrated in Byzantium, you wanted for nothing until the end of your days.

The Board's ending + player lives in Byzantium

After the riots on Tartarus came to an end, you threw in your support with Sophia Akande. While Akande administered the board herself, you oversaw the Lifetime Employment Program, stamping out corruption and negligent. Under your leadership, the Program ran smoothly. Halcyon’s workers were treated with a modicum of dignity.

Your involvement kept the Board honest, and allowed the Board's scientist to work without the meddling of bureaucracy.

The Board's ending + Sophia rules + player helps to rule

You brought an end to the chaos on Tartarus, and made Chairman Rockwell your own puppet-- a role he was all too eager to play.

The colony never realized you were the true power behind the new administration. By acting vicariously through agents and third parties, you controlled Halcyon from the shadows.

As a result, Halcyon survived the turbulent years that were to follow.

Phineas's ending + make Rockwell a leader + be a grey Cardinal

Long after Welles passed away, you carried on his work with more energy, determination, and brilliance than he could ever muster.

The years that followed were hard, but Halycon survived by the efforts of the Hope’s most promising colonists – the greatest of which was you.

Phineas's ending + help Phineas

You bought an end to the chaos on Tartarus, and left Dr. Welles to his own devices. The affairs of the colony never distracted you from living out your own dreams to captain a ship, to sail the aether, and to earn a reputation as the greatest spacer Halycon ever had.

Phineas's ending + become a space captain

You bought an end to the chaos on Tartarus and proved yourself the most capable leader left in the colony.

You administered the colony in your own image. With the old power of the Board destroyed, a new government of Halycon rose with you at its center. With your steady hand, you guided Halcyon through the turbulent years that were to follow and helped ensure the survival of the colony until the end of your days.

(Video) The Outer Worlds The Secret People Quest Walkthrough

Phineas's ending + become a leader + Kill Rockwell

You brought an end to the chaos on Tartarus, and left Dr. Welles to save Halcyon on his own.You have more pressing matters to attend to.

As you tasted your first scoop of Rizzo's Partially-Emulsified Semi-Frozen Milklike Dessert, you realised something. All your troubles, all your adventures, all your struggles, and choices, they had all led to this single moment. And it was all worth it.

Phineas's ending + turn down leadership for ice cream [dumb option]

Akande offered you any reward you could imagine. Power. Wealth. Influence. However, you were more interested in the simple pleasures in life - like the smooth, artificially enhanced flavor of a Rizzo's Purpleberry Munch. Rizzo's Purpleberry Munch - the only snack in Halcyon officially endorsed by the Captain of the Unreliable.

Board's ending + turn down leadership for ice cream [dumb option]

FAQs

Why is Outer Worlds so short? ›

The small scale of The Outer Worlds was meant to encourage people to replay it, to experience the branching narrative options, but it definitely felt like there was something missing. “We had to make one cut too many. All through the project we were making cuts.

Is there romance in Outer Worlds? ›

No Romance in The Outer Worlds

Aside from occasionally being able to flirt with some of the stranger's crew members, there isn't any romance that can be had between the player and any characters, though they can embark on NPC-specific side quests. There are, however, some meaningful relationships in The Outer Worlds.

Should I trust Felix Outer Worlds? ›

Found at the Groundbreaker, it's no secret that Felix has had quite the rough life and makes his anti-establishment stance very clear from the get go. If you are after a combat companion that excels in the Stealth area, definitely consider bringing Felix with you on the field.

What is the max level in Outer Worlds? ›

The Outer Worlds used to have a maximum level of 30 at release. With the release of Peril on Gorgon—the game's first DLC—this level cap was increased to 33. Now, though, the game's final piece of DLC, Murder on Eridanos, has added yet another three levels, bringing the max level to 36.

Did outer world fail? ›

While The Outer Worlds was an impressive RPG, however, it struggled to live up to New Vegas' impressive legacy. The game's world was small and segmented, many of the companion characters were forgettable, enemies lacked variety, and the world lacked the broad interactivity made possible by Bethesda's engine.

How long does it take to 100% The Outer Worlds? ›

When focusing on the main objectives, The Outer Worlds is about 13 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 38 Hours to obtain 100% completion.

Should I wipe out Edgewater? ›

The colony is at a crisis point--they aren't enough resources to go around. There is one way to cut down on the resource use, though. Wipe out Edgewater completely, and that will be less resources being leeched from the Board.

Should I bring Parvati? ›

The Best: Parvati

Parvati is excellent because she's not afraid to challenge your choices. When you go to make the decision to divert power to either Edgewater or the Botanical Labs, Parvati will let you know that a whole lot of folks will suffer if you take power away from Edgewater.

Can I get married in Outer Worlds? ›

Unfortunately, there are no romance options in The Outer Worlds. Although you can recruit Companions to join your crew aboard The Unreliable, there's no way you can engage in any sort of serious relationship with them.

Should I take Parvati outer worlds? ›

Persuade, Lockpick, Engineering. Never mind the best companion, Paravati is probably one of the best characters in the entire game. She's excellent for boosting your persuade, lockpick, and engineering skills.

Can you sleep with Parvati outer worlds? ›

But before we can continue, let's get this out of the way right now; you can not romance any of the companions in The Outer Worlds, at least not in the traditional Mass Effect way you're thinking of. Parvati does have an interesting side story regarding romance, but don't expect to woo or sleep with any of them.

Should you sell secrets to Gladys? ›

Should you sell the secrets to Gladys or give them to Crane? If you take the corporate secrets to Gladys, you get about 7,500 bits for your trouble. However, if you return them to Crane, Vaughn, and Orson, you get that same amount along with unique weapons and armor.

How many endings does The Outer Worlds have? ›

The Outer Worlds essentially has three different endings: the good ending, "Save the Hope"; the bad ending, "Sacrifice the Hope"; and the crash and burn ending, because of course there's got to be a way to sink even lower than the plain old "bad" ending.

Can you unlock all planets in Outer Worlds? ›

So you are probably wondering, how do you unlock these planets? Well unfortunately, you will have to wait to explore these four locked planets as there are currently no known method to unlock them.

What is the best armor in Outer Worlds? ›

Probably the most stylish set in the entire game, the Chimaera Armor provides the protection of heavy armor without all the unnecessary bulk. It also doesn't end up weighing the character down as it is light armor, providing unique benefits as a bonus.

Is Outer Worlds a copy of Fallout? ›

Outer Worlds is clearly a spiritual sequel to Fallout, featuring a similar role-playing system, retro-futuristic aesthetic, and penchant for dark humor. But Outer Worlds also reckons with one of the biggest narrative tensions in Fallout — and role-playing games in general.

Is there a point of no return in Outer Worlds? ›

Going to Tartarus is the point of no return, so if there's any side content you've left undone - now's the time to do it. Once you reach the prison, make your way through the complex until you come across Chairman Rockwell. He will confront you and your party, and you can either convince him to let you go or kill him.

Is Fallout 4 better than Outer Worlds? ›

The Outer Worlds really make me appreciate Fallout 4 more. The writing in The Outer Worlds is better, and it definitely 'feels' more like Fallout 1-2. That said, it really made me miss the exploration that Fallout 4 provided, as well as the better character customization when it comes to combat.

What difficulty is outer world? ›

Our best advice is to start on Normal to help yourself get used to the game and how it works, and then switch over to Hard once you feel it's getting too easy. But there's no shame in switching back if you're finding the first five to ten hours more than you bargained.

Can you complete Outer Worlds without killing? ›

The Outer Worlds is an RPG built on player choice and consequences, but there's no way to officially beat the game without scoring some kills. Players can make a lot of choices in The Outer Worlds, but there's no option to complete the game without killing anyone.

How many planets can you visit in Outer Worlds? ›

If you've spent any time with The Outer Worlds, you've no doubt cast a longing gaze at its map of the Halcyon system. There are seven planets throughout Halcyon (Terra 1 is technically a moon, but shut up), though only three are available to visit.

Is it better to save Edgewater or botanical? ›

If you decide to redirect the power to Edgewater, you'll recieve 2,828 XP. Your reputation with Spacer's Choice will increase, while your reputation with the Deserters will increase. If you're planning on unlocking the trophy to 'Permanently Save Edgewater,' then you must redirect the power to Edgewater.

What happens if you put Adelaide in charge of Edgewater? ›

If you side with Welles, divert power to Edgewater, and put Adelaide in charge, she turns Edgewater into a green city but uses the cemetery to power it.

What is Ada's secret outer worlds? ›

When questioned, it is revealed that her creator, date of creation, and original purpose has all been redacted - the lack of access to this information troubles her. She states that Alex Hawthorne says he did not build her, but that he would not reveal who did.

Can you lose companions in outer worlds? ›

The final way to remove a companion from your party is only available if you're playing The Outer Worlds at the highest level of difficulty, Supernova. Usually if a companion runs out of health, they will be downed and unable to assist you until you return to The Unreliable.

What weapon should I give Parvati? ›

9/10 Shock Cannon

If players don't want to put Parvati in too much danger by sending her into close-quarters combat, they can also give her a Shock Cannon instead. Like the Stun Baton, this weapon is fairly easy to obtain and can be found north-east of Edgewater in the Abandoned Outpost.

How do you get Ellie as a companion? ›

Whatever you choose, head back to Ellie in the clinic. By helping Jessie, you've freed Ellie from her debt. But now Ellie feels like she owes you, so she'll offer to join the crew. When in your party, Ellie grants a bonus to your Engineering, Lie, and Medical skills.

Why is there no romance in The Outer Worlds? ›

It was revealed last year that The Outer Worlds wouldn't have romance options because romance quests are "hard and involve a lot of work." Basically, Obsidian Entertainment wanted to focus its resources on other aspects of the game instead of spending time developing The Outer Worlds romance options.

Does armor matter in Outer Worlds? ›

Not only does equipped armor reduce the damage you take against oncoming attacks, but they also give you plenty of scope for customising your character, with many pieces of armor supplying you with extremely useful boosts to certain skills or attributes.

Can you hide your helmet in Outer Worlds? ›

Well, in order to make your Companion's helmet invisible, simply navigate to the Settings and select the Gameplay tab. Inside this tab you will find the option to "Show Companion Helmets". By unticking this box, your Companion's helmet will no longer be visible.

Do you have to turn in Phineas? ›

But there's a decision you have to make pretty early on that has a pretty profound effect — turning in Phineas Welles to the Halcyon authorities. Once you repair the Unreliable and leave the starting planet of Terra-2, you'll head to Groundbreaker.

What happens if you remove Reed outer worlds? ›

Replace Reed with Adelaide (optional)

If one chooses to kill Reed, the two corporate guards in his office will also need to be killed, as they will turn hostile. The peaceful route requires Persuade 10 and begins with the Stranger telling Reed that Adelaide will not return to the town while Reed is still there.

Is there a 3rd person option in outer worlds? ›

The Outer Worlds is a first-person only game. During all gameplay, dialogue, and cinematics, players will not be able to see their characters. The only exception is if players leave their character standing without moving for a short period of time.

Can you recruit Cassandra outer worlds? ›

You can persuade (30) her to have her people stand down. She will then ask you to clear a path and says she will pay you once she is clear. Talk to her after opening the door and Lie (30), Intimidate (51) or Persuade (21) to get her to give you the research (2000xp).

Can you cheat in outer worlds? ›

There aren't any Outer Worlds cheats in the traditional sense. Rather, PC players will need to use console commands to change the game. That means PS4, Xbox, and Switch players are going to just rely on hard work to unlock things such as the best perks in the game.

What smell should Parvati outer worlds? ›

Mock-apple and synthamon - Junlei notices the smell of the fragrance and says to Parvati: "Oh, you smell nice. Like mock-apples." to which Parvati respondes "Yeah, new soap."

How do I make 10000 bits outer worlds? ›

How to get bits in The Outer Worlds
  1. Collect and sell everything. Visiting a vending machine and selling unwanted goods is a great way to make some bits. ...
  2. Complete side quests. Talk with every NPC to find as many quests as you can. ...
  3. Roseway and Gladys.
25 Oct 2019

Do I have to pay Gladys 10000? ›

Gladys doesn't tell you what she wants. She'll send you to Roseway for information, but if you don't bring her all three, you'll fail the quest and won't even know it. Then you're stuck paying 10,000 bits, which is a huge, huge amount this early in the game. If you don't have the money, don't worry!

Should I give Lillian her cigarette case? ›

Return the cigarette case to Lillian with no conditions. This completes the quest and grants 9,000 XP, 625 bits and the Anarchist's Cookbook as a reward. Use Persuade 25 to return the cigarette case to Lillian but ask her to put in a good word with her boss, Cassandra O'Malley.

Should I skip the hope to Terra 2 or Tartarus? ›

With all the piece in place, you'll need to skip The Hope to another location, for your chosen plan to be set in motion. If you're siding with Phineas, you'll be skipping the Hope to Terra 2, near his lab; if you're siding with Halcyon, you will skip to Tartarus.

Can you be evil in Outer Worlds? ›

Your journey in Obsidian Entertainment's The Outer Worlds is defined by choice, with your decisions extending beyond a morality system that defines the type of hero you want to be. If you so choose, you can join up with the antagonists of The Outer Worlds and become the villain of the story.

What happens if you skip the Hope yourself? ›

If you Skip The Hope to Tartarus, you will need to head back to the Unreliable. Once onboard Chairman Rockwell will contact you and tell you that Phineas has taken Sophia hostage and freed the prisoners on Tartarus. This will conclude this quest and begin Brave New World.

What is max level Outer Worlds? ›

The Outer Worlds used to have a maximum level of 30 at release. With the release of Peril on Gorgon—the game's first DLC—this level cap was increased to 33. Now, though, the game's final piece of DLC, Murder on Eridanos, has added yet another three levels, bringing the max level to 36.

Does Outer Worlds have a max level? ›

It's worth noting that without the DLCs, Outer Worlds only has a level cap of 30. This is easier to attain if players opted to stop at the base game or didn't purchase the DLCs.

Can you go to Olympus in Outer Worlds? ›

Olympus is where the Gods were believed to live. Given the uninhabitable nature of the planet, according to the Halcyon map lore, it's possible that players can visit this gas giant in the form of a station just inside the planet's atmosphere, similar to the Groundbreaker or smaller HRS-1084 satellite station.

What is the best weapon in The Outer Worlds? ›

When it comes to the best melee weapons in The Outer Worlds, the Plasma Cutter wins by a long shot. This one-handed melee sword can be swung rapidly and as you'd expect, it deals some severe Plasma damage.

What is the best character build for Outer Worlds? ›

Aptitude. Everyone wants to be Han Solo, and it's an excellent character build in The Outer Worlds. Essentially, this option is a charisma build with a focus on ranged weapons skills. The idea is that you'll try to talk your way out of most situations, and when that fails, you blast your way out, like Han Solo.

Does stealing matter in Outer Worlds? ›

Steal everything in sight

Yes, you can steal things in The Outer Worlds, and you should. You should steal everything you can steal. If you enter a room with a door, close it and take all the goods. If the bartender is looking the other way, stand behind them and loot their stock.

Is outer worlds really short? ›

You can expect the game to take under 30 hours to beat if you take the time to do at least most of the side quests. In short, you run out of things to do pretty quickly.

Does outer worlds have more than one ending? ›

The Outer Worlds essentially has three different endings: the good ending, "Save the Hope"; the bad ending, "Sacrifice the Hope"; and the crash and burn ending, because of course there's got to be a way to sink even lower than the plain old "bad" ending.

Will there be outer worlds 2? ›

The Outer Worlds 2 is officially on the way. As one of the upcoming Obsidian games on the horizon, The Outer Worlds 2 was first revealed at the Xbox and Bethesda showcase back in 2021 with a teaser trailer.

Why is outer worlds an 18? ›

This game is rated PEGI 18 which restricts availability to ADULTS ONLY and is not suitable for anyone below this age. This rating has been given due to depictions of gross violence towards human-like characters, depictions of apparently motiveless killing of innocent human characters, and use of sexual expletives.

How big can your crew be in outer worlds? ›

You can have up to six crew members living on The Unreliable at one time and can have two companions accompany you on missions. Each companion has three skills they are proficient in, a special ability and three unique perks for you to unlock.

Can you complete outer worlds without killing? ›

The Outer Worlds is an RPG built on player choice and consequences, but there's no way to officially beat the game without scoring some kills. Players can make a lot of choices in The Outer Worlds, but there's no option to complete the game without killing anyone.

Which is better Edgewater or botanical? ›

This is your first faction choice in The Outer Worlds. Siding with Edgewater is siding with the corporation Spacer's Choice, while siding with the Botanical Camp will help the deserters who are fighting back against the companies that control Halcyon.

Should you turn in Welles? ›

Turning him in sets you off on a path siding with the mega-corporations and maintaining the status quo, rather than fighting the system or improving lives. It, frankly, seems like this is the black-hat path that will lead to the “bad” ending.

Is outer worlds a copy of Fallout? ›

Outer Worlds is clearly a spiritual sequel to Fallout, featuring a similar role-playing system, retro-futuristic aesthetic, and penchant for dark humor. But Outer Worlds also reckons with one of the biggest narrative tensions in Fallout — and role-playing games in general.

Is The Outer Worlds just Fallout in space? ›

Because, let's be honest, “The Outer Worlds” is a Fallout game in all but the name. Sure, it's in space and the engine is different. It also forgoes the massive open world format that the Fallout series is known for in favor of smaller sealed off sandboxes.

Did The Outer Worlds sell well? ›

At the Take Two Interactive quarterly results report, the company behind the Private Division publishing label has revealed The Outer Worlds has sold over a million copies since its launch in 2019. This means the game is still selling well, though it has seen some discounts in the past few months.

Why does Outer Worlds have no romance? ›

It was revealed last year that The Outer Worlds wouldn't have romance options because romance quests are "hard and involve a lot of work." Basically, Obsidian Entertainment wanted to focus its resources on other aspects of the game instead of spending time developing The Outer Worlds romance options.

Is outer world scary? ›

Therein lies the first challenge. The Outer Worlds is big & scary, its complex, there are mechanics plenty and many players could invest a lot of time wondering the planets on offer whilst missing some of the most excellent things on offer.

Can you go into 3rd person in Outer Worlds? ›

The Outer Worlds is a first-person only game. During all gameplay, dialogue, and cinematics, players will not be able to see their characters. The only exception is if players leave their character standing without moving for a short period of time.

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